The Build · Developer's Adventure · Act III

Act IIIThe Massing

You hold the Meridian land. Now you decide what shape it becomes — the density you push for, the form you put on it, and the Development Permit that decides whether any of it gets built.
Design & DP — one drawing moves the pro forma, the panel, the neighbors, and the lenders at once

Bring your balance sheet from Act I

You've secured the land. Carry over how your land deal landed — or leave the defaults for an average run. This is the baggage the design now has to support.

How Act III plays. → Choose how much massing to push for — every lot you add is value, and every lot is a fight. → The design review meter is your approval politics. → Product value is what the massing is worth when it finally sells. → Your ending hands the lot mix forward to Act II's strata sellout.